Pixel8r 2.71 Update!
Hi all! I've done some major bugfixes and improvements to Pixel8r!
• Way better colors in CIELAB -
Fixed a bug in CIELAB which was producing bad colors. It now has incredible color depth and contrast!
• Oklab -
Oklab is a very pretty color space which works on luminance and color separately. It can help preserve details for some textures!
• Palette Initialize Modes -
You now have multiple options over the initial palette colors. This gives you more options if you aren't happy with the colors it initially generates!
• More control over color space in Generate Palette Mode -
Individually choose which color space to use when *generating* the palette, versus *applying* the palette. This gives more control over both the palettes you create and how they get mapped onto your textures.
• Color space controls in LUT Mode -
The same controls for how a palette's colors get mapped onto a texture are available when providing your own custom palette! This should give more flexibility over the results when you already have a palette you love.
• Amogus mode -
Just a bit of fun
Get Pixel8r 2.7
Pixel8r 2.7
Pixel Perfect retro textures in Substance
Status | Released |
Category | Tool |
Author | Action Dawg |
Tags | Game Design, Low-poly, n64, pixel, pixel8r, Pixel Art, pixelator, PSX (PlayStation), Retro, substance |
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