A downloadable tool

Buy Now$10.00 USD or more

Works in all the latest and pre-Adobe Substance versions.

Note - Please buy the Studio version for large projects with many users. Not to be shared between different entities (ie - co-development between two studios) without a separate license.

Any rough surface is just bumpy on a very small scale.

This fact can be exploited to interpret Normal and Height map information as free Roughness or Gloss map detail!

This Substance Filter does just that.


Get that extra pop in your textures through simple, powerful controls!

• Generate accurate roughness and gloss information from both Normal and Height maps!

• Control feature generation at any granularity, from Pixel Perfect to Huge scaled!

Works seamlessly between Substance Painter and Designer.



Buy Now$10.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Advanced Normals To Roughness 1.5 - Single Seat 33 kB
Advanced Normals To Roughness 1.5 - Studio.sbsar 33 kB
if you pay $40 USD or more


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(2 edits)

Looking for the license agreement for this AN to R 1.5. for studio users. Where can I find it?

Hi! I don't have anything formally typed up yet but the gist is the studio license covers unlimited users within one studio!

bro, i have been waiting for your tutorial.         :)

Added! Check the description.

Was holding out for the 1.5 update.

Can you provide a tutorial on how to use it?


Sure! Ive been meaning to get around to it so I'll get something up soon.